I don't know if this is a bug or intentional, but Bethesda should really fix this.Įdit: Now I realize that maybe this means I only have dialog subtitles enabled and not general? Can anyone confirm whether general subtitles will help hear distant NPC comments? (or does it bug out too much to be worth it?)Ĭ.o.s.m. I copied Albert - the three GNAN forms, changed it to Lucas - added Lucas to GNAN Keeper - but it. ![]() So Ive been trying to add my own names to the mod - but Ive run into a snag. orphans of the commonwealth and it still works great. All audible dialog (even faint dialog or dialog in the distance) should be subtitled. Up to this day Ive been using it for normal settlers, unique settlers mod and. I always play games with subtitles on so that I don't miss any dialog, since I usually keep the volume low on my games so as not to disturb anyone else in the house who is sleeping/doing other things, but in this case I have found them inadequate (and if there are any deaf players who rely on the subtitles, they would be totally out of luck for half of the NPC dialog and audible cues I have heard in this game). ![]() What bothers me about this is that even with subtitles turned on, I've noticed sometimes NPC comments are not included in the subtitles (usually it is also when they are hard to hear because you are not facing them/close enough to them, etc).
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